#ifndef __HELLOWORLD_SCENE_H__
#define __HELLOWORLD_SCENE_H__

#include "cocos2d.h"
#include "cocos-ext.h"

USING_NS_CC;
USING_NS_CC_EXT;
using namespace gui;

class HelloWorld : public cocos2d::CCLayer
{
public:
    virtual bool init();  
    static cocos2d::CCScene* scene();
    CREATE_FUNC(HelloWorld);

	virtual void onEnter();
	virtual void onExit();

	TouchGroup* uiLayer;
};

#endif // __HELLOWORLD_SCENE_H__
